Lunar Dust
Represented as L on cards.
Browse and filter every official ShardBugs TCG card, then build, save, and share your decks.
No Synergys Available
Reference for card text, native traits, and filter effect groups.
Represented as L on cards.
Represented as S on cards.
Represented as M on cards.
Represented as a number (1) on cards.
Represented as T on cards.
Have resistance to attacks from Swimming bugs. When attacking Tunneling bugs, it deals -1 damage.
Have resistance to attacks from Tunneling bugs. When attacking Flying bugs, it deals -1 damage.
Have resistance to attacks from Flying bugs. When attacking Swimming bugs, it deals -1 damage.
Completely outside the cycle of weaknesses and advantages. It has no natural resistances and its attacks are not naturally resisted.
Bugs with M, L, S, or T in their Dust Cost (allied to Lunar, Solar, Meteor, or Terran).
Bugs without M, L, S, or T in their Dust Cost (neutral/unaligned).
Play a readied Bug from your Hive onto your Field by paying its Dust Cost. Normally, you may Promote once per turn.
Exhaust an eligible Bug on your Field to move it into your Hive. Normally, you may Retreat once per turn.
A status applied to an enemy Bug targeted by Focus. The Lured Bug is forced to block the attacking Bug during the combat step.
Exhaust that Bug. It doesn't ready at the beginning of its controller's next turn. Multiple Lulls before that turn don't cause it to skip additional turns.
The physical orientation of a card held upright, indicating that it is not exhausted and can perform actions. Being Ready is independent of the Dizzy state: a creature that has just been played enters play upright (Ready) but with the Dizzy condition. Therefore, it can indeed be exhausted by effects from other sources.
The physical orientation of a card kept horizontal, denoting that it is exhausted and cannot perform relevant actions (such as attacking, blocking, Devoting, or generating Dust). An already exhausted permanent cannot be exhausted again to pay a cost. Represented in card text by the (E) symbol.
A temporary state applied to newly played or newly controlled Bugs. Dizzy Bugs cannot attack, Devote, Retreat, or use activated abilities.
A bug with this ability does not enter the field 'Dizzy'. It can act, attack, generate Devotion, or exhaust its abilities immediately in the same turn it is played.
You may play this Bug from your Hand at Quick Speed.
When this bug squashes another bug (either on the Field or in the Hive), generate N Bounty tokens. Applies to combat damage or ability damage.
This bug cannot be chosen as a target of enemy actions or abilities while prepared (i.e. kept vertical).
Whenever this Bug deals combat damage to another Bug, place X -1 Devotion counter(s) on that Bug. (These counters remain even if the Bug retreats to the Hive.)
To Compost X, remove X cards in your Splat Zone from the game.
An optional ability activated when attacking. Allows you to choose and force a target enemy bug (that is prepared) to block that attack.
This bug gains +1 Attack (ATK) temporarily when attacking.
When this bug is declared as a blocker of an enemy attack, it automatically gains +1 Defense (DEF) until the end of that turn.
Metamorphosis - [cost]: [effect]. A Bug can activate its Metamorphosis only once. Metamorphosis is activated at normal speed and uses the Web. Moving between the Field and Hive doesn't reset it.
When you play this bug and it enters the field, it deals N damage directly to a target bug. Mandatory target; if the opponent has no bugs, it must damage itself.
When this bug is blocked, any excess combat damage (attack damage exceeding the defense needed to squash the blocker) deals damage directly to the enemy player's Devotion.
If you have already played a bug previously during this turn, this bug costs 1 less neutral (gray) powder to be played.
Make a Shardblossom, Drawshroom, or Dustweed token you don't already control. Terraform Tokens enter exhausted.
Deals combat damage to other bugs (without Venom) by placing permanent -1/-1 counters instead of normal damage. Counters remain even if the bug retreats to the Hive.
The card's effect can only be activated when it is activated from the player's field.
The card effect can be activated only when played from the player's hand.
Trigger an effect when a card is played, including zone-specific play triggers
Draw cards or cause another player to draw cards
Recover or move cards from the Splat Zone to another zone
Look at, search, reveal, select, or reorder cards in a deck
Shuffle a deck or return cards to a deck before shuffling
Reduce costs to play or equip cards
Gain, lose, drain, or otherwise modify a player's Devotion resource
Generate, spend, convert, or otherwise interact with Dust resources
Modify blocking eligibility, blocking capacity, or which bugs can block a card
Grant positive ATK, DEF, Devotion Value, keywords, or other beneficial abilities
Deal, prevent, redirect, or otherwise modify damage
Apply negative stat modifiers, remove abilities, traits, or resistances, or impose other detrimental restrictions on cards or players
Exhaust bugs, make cards enter exhausted, or prevent them from readying
Ready bugs immediately or after a specified event
Activate an ability by exhausting its source, represented by the E arrow symbol
Reveal, splat, return, or otherwise manipulate cards in a player's hand
Splat cards, require splatting as a cost, or trigger when cards are splat
Grant, remove, or restrict which cards can be chosen as targets
Scale an effect based on other Bugs that share the source Bug's species
Play, equip, create, splat, search for, or otherwise interact with Item cards
Scale an effect based on other cards with the same Name
Play, create, splat, search for, or otherwise interact with Support cards
Create or otherwise interact with Bug, Item, or other token cards
Modify deck construction limits or card-copy restrictions
Enable strategic play permissions, additional actions, or rule modifications during a match

First Bounty - 1st Edition · 001/161
Draw a card if you have a worm on your Field. Gain 1 devotion if you have a worm in your Hive.

Infestation · 001/161
Aggro.

Terraform · 001/165
Lull all enemy Bugs with Dust cost 2 or less.

The Bug-inning: 1st Edition · 001/110
This Bug may Retreat without exhausting.

First Bounty - 1st Edition · 002/161
Target bug on your Field gains Focus until end of turn.

Infestation · 002/161
Focus. When this bug attacks, you may Splat the top card of your deck. If you do, this bug gains +2 ATK until end of turn.

Terraform · 002/165
Exhaust a readied bug on your Field. If you do, ready an exhausted bug on your Field.

The Bug-inning: 1st Edition · 002/110
E: Target enemy loses 1 devotion.

First Bounty - 1st Edition · 003/161
If you have at least 5 cards in your Splat Zone, choose a card from your Splat Zone and put it on top of your deck.

Infestation · 003/161
Lunar Bugs on your Field gain Camouflage.

Terraform · 003/165
If this bug is blocked, splat all Item cards equipped to blocking bug

The Bug-inning: 1st Edition · 003/110
Focus. Venom. MM: Ready target enemy bug.

First Bounty - 1st Edition · 004/161
Exhaust target enemy bug. That bug does not ready at the beginning of its controller's next turn.

Infestation · 004/161
Focus. Venom.

Terraform · 004/165
When this bug is played from your hand, you may look at target enemy's hand.

The Bug-inning: 1st Edition · 004/110
Hardshell. Focus. Items cost 0 to equip to this bug.

First Bounty - 1st Edition · 005/161
Splat a bug in your hand. If you do, target enemy loses 2 devotion.

Infestation · 005/161
Swarm. Hardshell.

Terraform · 005/165
Metamorphosis — 2L: This bug gains +1/+1 and Focus.

The Bug-inning: 1st Edition · 005/110
No description text.

First Bounty - 1st Edition · 006/161
Splat a number of cards from the top of target player's deck equal to the number of bugs that were exhausted for devotion this turn.

Infestation · 006/161
Prevent all Damage that would be dealt to target Lunar Bug by a single source this turn.

Terraform · 006/165
Metamorphosis — LL: This bug gains +2 ATK, Focus, and Flying.

The Bug-inning: 1st Edition · 006/110
Focus. Venom.

First Bounty - 1st Edition · 007/161
The next time a location you control is splat this turn, make X 1/1 unaligned Ant Warrior tokens with tunneling, where X is equal to the Dust Cost of that location.

Infestation · 007/161
Prevent the next non-combat damage that would be dealt to target Bug on your Field this turn and deal that damage to target enemy Bug instead.

Terraform · 007/165
Focus. When this bug is played from hand, you may look at the top 3 cards of your deck. You may put them on the top of your deck in any order.

The Bug-inning: 1st Edition · 007/110
Aggro. If this bug is blocked by a bug with swimming, it gains +3 ATK until end of turn.

First Bounty - 1st Edition · 008/161
Exhaust X readied bugs on your field. If you do, target bug gains +X devotion value on your next turn.

Infestation · 008/161
Hardshell. When this bug deals damage, make a 0/1 Unaligned Larva Recruit Token.

Terraform · 008/165
Other Isopods you control gain Aggro.

The Bug-inning: 1st Edition · 008/110
Stomp. Splat a bug from your hand: Once per turn, give this bug +3 ATK until end of turn.

First Bounty - 1st Edition · 009/161
Focus. When this bug is played from your hand, make a Toothpick Spear token.

Infestation · 009/161
When this bug is played, gain 1 Devotion.

Terraform · 009/165
Hardshell. Metamorphosis — 2L: This bug gains +1/+1. When this bug metamorphosizes, you may lull target enemy bug.

The Bug-inning: 1st Edition · 009/110
Stomp.

First Bounty - 1st Edition · 010/161
Hardshell. When this bug is played from your hand, each enemy loses 2 devotion if they control a support card.

Infestation · 010/161
Camouflage. E: Gain LL

Terraform · 010/165
This bug gains Camouflage if another Moth is on your Field.

The Bug-inning: 1st Edition · 010/110
Venom.

First Bounty - 1st Edition · 011/161
At the beginning of your turn, look at the top card of your deck. You may put that card on top or bottom of your deck.

Infestation · 011/161
When this bug is played, make a 0/1 unaligned Larva Recruit Token. When this Bug is Splat from the Field, you may put a +1 Devotion Value counter on target bug.

Terraform · 011/165
Ambush. Focus. When this bug is played from your hand, put a +1/+1 counter on target bug you control.

The Bug-inning: 1st Edition · 011/110
E: Gain L.

First Bounty - 1st Edition · 012/161
Hardshell. When this bug is splat, gain 2 devotion.
| Rarity | Expected cards per box | Drop rate per box (220 cards) |
|---|---|---|
| Common | 132.00 | 60.0% |
| Uncommon | 60.35 | 27.4% |
| Rare | 18.19 | 8.3% |
| Cosmic Rare | 6.09 | 2.8% |
| Secret Rare | 2.36 | 1.1% |
| Sketch | 1.00 | 0.5% |