Lunar Dust
Represented as L on cards.
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Reference for card text, native traits, and filter effect groups.
Represented as L on cards.
Represented as S on cards.
Represented as M on cards.
Represented as a number (1) on cards.
Represented as T on cards.
Have resistance to attacks from Swimming bugs. When attacking Tunneling bugs, it deals -1 damage.
Have resistance to attacks from Tunneling bugs. When attacking Flying bugs, it deals -1 damage.
Have resistance to attacks from Flying bugs. When attacking Swimming bugs, it deals -1 damage.
Completely outside the cycle of weaknesses and advantages. It has no natural resistances and its attacks are not naturally resisted.
Bugs with M, L, or S in their Dust Cost (allied to Lunar, Solar, or Meteor).
Bugs without M, L, or S in their Dust Cost (neutral/unaligned).
Play a readied Bug from your Hive onto your Field by paying its Dust Cost. Normally, you may Promote once per turn.
Exhaust an eligible Bug on your Field to move it into your Hive. Normally, you may Retreat once per turn.
A status applied to an enemy Bug targeted by Focus. The Lured Bug is forced to block the attacking Bug during the combat step.
Exhaust that Bug. It doesn't ready at the beginning of its controller's next turn. Multiple Lulls before that turn don't cause it to skip additional turns.
A temporary state applied to newly played or newly controlled Bugs. Dizzy Bugs cannot attack, Devote, Retreat, or use activated abilities.
A bug with this ability does not enter the field 'Dizzy'. It can act, attack, generate Devotion, or exhaust its abilities immediately in the same turn it is played.
You may play this Bug from your Hand at Quick Speed.
When this bug squashes another bug (either on the Field or in the Hive), generate N Bounty tokens. Applies to combat damage or ability damage.
This bug cannot be chosen as a target of enemy actions or abilities while prepared (i.e. kept vertical).
An optional ability activated when attacking. Allows you to choose and force a target enemy bug (that is prepared) to block that attack.
This bug gains +1 Attack (ATK) temporarily when attacking.
When this bug is declared as a blocker of an enemy attack, it automatically gains +1 Defense (DEF) until the end of that turn.
Metamorphosis - [cost]: [effect]. A Bug can activate its Metamorphosis only once. Metamorphosis is activated at normal speed and uses the Web. Moving between the Field and Hive doesn't reset it.
When you play this bug and it enters the field, it deals N damage directly to a target bug. Mandatory target; if the opponent has no bugs, it must damage itself.
When this bug is blocked, any excess combat damage (attack damage exceeding the defense needed to squash the blocker) deals damage directly to the enemy player's Devotion.
If you have already played a bug previously during this turn, this bug costs 1 less neutral (gray) powder to be played.
Make a Shardblossom, Drawshroom, or Dustweed token you don't already control. Terraform Tokens enter exhausted.
Deals combat damage to other bugs (without Venom) by placing permanent -1/-1 counters instead of normal damage. Counters remain even if the bug retreats to the Hive.
gain, lose, drain, or otherwise modify a player's Devotion resource
splat cards, require splatting as a cost, or trigger when cards are splat
draw cards or cause another player to draw cards
look at, search, reveal, select, or reorder cards in a deck
shuffle a deck or return cards to a deck before shuffling
grant positive ATK, DEF, Devotion Value, keywords, or other beneficial abilities
modify deck construction limits or card-copy restrictions
grant, remove, or restrict which cards can be chosen as targets
create or otherwise interact with Bug, Item, or other token cards
exhaust bugs, make cards enter exhausted, or prevent them from readying
ready bugs immediately or after a specified event
modify blocking eligibility, blocking capacity, or which bugs can block a card
enable strategic play permissions, additional actions, or rule modifications during a match
apply negative stat modifiers, remove abilities, traits, or resistances, or impose other detrimental restrictions on cards or players
deal, prevent, redirect, or otherwise modify damage
reveal, splat, return, or otherwise manipulate cards in a player's hand
play, equip, create, splat, search for, or otherwise interact with Item cards
play, create, splat, search for, or otherwise interact with Support cards
reduce costs to play or equip cards
recover or move cards from the Splat Zone to another zone
activate an ability by exhausting its source, represented by the E arrow symbol
scale an effect based on other Bugs that share the source Bug's species
scale an effect based on other cards with the same Name
generate, spend, convert, or otherwise interact with Dust resources
trigger an effect when a card is played, including zone-specific play triggers

The Bug-inning: 1st Edition · 001/110
This Bug may Retreat without exhausting.

The Bug-inning: 1st Edition · 002/110
E: Target enemy loses 1 devotion.

The Bug-inning: 1st Edition · 003/110
Focus. Venom. MM: Ready target enemy bug.

The Bug-inning: 1st Edition · 004/110
Hardshell. Focus. Items cost 0 to equip to this bug.

The Bug-inning: 1st Edition · 005/110
No description text.

The Bug-inning: 1st Edition · 006/110
Focus. Venom.

The Bug-inning: 1st Edition · 007/110
Aggro. If this bug is blocked by a bug with swimming, it gains +3 ATK until end of turn.

The Bug-inning: 1st Edition · 008/110
Stomp. Splat a bug from your hand: Once per turn, give this bug +3 ATK until end of turn.

The Bug-inning: 1st Edition · 009/110
Stomp.

The Bug-inning: 1st Edition · 010/110
Venom.

The Bug-inning: 1st Edition · 011/110
E: Gain L.

The Bug-inning: 1st Edition · 012/110
E: Splat this bug and gain 3 devotion.

The Bug-inning: 1st Edition · 013/110
This bug gains +1 ATK for each other ant on your Field.

The Bug-inning: 1st Edition · 014/110
When this bug is splat, make a 1/1 unaligned Ant Warrior token with tunneling.

The Bug-inning: 1st Edition · 015/110
When this bug is played from your hand, splat a random card in target enemy's hand.

The Bug-inning: 1st Edition · 016/110
Stomp.

The Bug-inning: 1st Edition · 017/110
Hardshell. When this bug is played from your hand, gain 1 devotion.

The Bug-inning: 1st Edition · 018/110
When this bug is played from your hand, search your deck for a caterpillar and reveal it, then put it into your hand. Shuffle your deck.

The Bug-inning: 1st Edition · 019/110
E: Exhaust target bug.

The Bug-inning: 1st Edition · 020/110
When this bug deals damage to an enemy's devotion, you gain devotion equal to the devotion lost by that enemy.

The Bug-inning: 1st Edition · 021/110
Focus. When this bug is splat, you may draw a card.

The Bug-inning: 1st Edition · 022/110
When this bug is splat, draw a card or gain 2 devotion.

The Bug-inning: 1st Edition · 023/110
E: Look at the top card of your deck. You may put it on the top or bottom of your deck.

The Bug-inning: 1st Edition · 024/110
1M: Make a 1/1 unaligned Ant Warrior token with tunneling.

The Bug-inning: 1st Edition · 025/110
This bug gains +1 DEF for each other ant on your Field.

The Bug-inning: 1st Edition · 026/110
When this bug is splat from the Field, gain 2 devotion.

The Bug-inning: 1st Edition · 027/110
When this bug is splat, target enemy splats a card from their hand.

The Bug-inning: 1st Edition · 028/110
When this bug is splat, you lose 1 devotion.

The Bug-inning: 1st Edition · 029/110
When this bug attacks, make a 2/2 unaligned Beetle Warrior token with flying that is exhausted and attacking.

The Bug-inning: 1st Edition · 030/110
This bug gains +1 Devotion Value if another worm is on your Field.

The Bug-inning: 1st Edition · 031/110
When this bug is splat, make a 3/3 unaligned Worm Warrior token with tunneling.

The Bug-inning: 1st Edition · 032/110
When this bug is splat, target enemy splats a card in their hand.

The Bug-inning: 1st Edition · 033/110
Aggro.

The Bug-inning: 1st Edition · 034/110
Aggro. Stomp.

The Bug-inning: 1st Edition · 035/110
S: This bug gains Aggro until end of turn.

The Bug-inning: 1st Edition · 036/110
Hardshell. When this bug is played from your hand, search your deck for an item, reveal it, and put it into your hand. Shuffle your deck.

The Bug-inning: 1st Edition · 037/110
Focus. Venom. SS: This bug gains +1 ATK until end of turn.

The Bug-inning: 1st Edition · 038/110
This bug gains +1 devotion value for every other Ribbon Leech on your Field.

The Bug-inning: 1st Edition · 039/110
Hardshell.

The Bug-inning: 1st Edition · 040/110
When this bug is splat, make two 1/1 unaligned Ant Warrior tokens with tunneling.

The Bug-inning: 1st Edition · 041/110
Hardshell. When this bug splats another bug, gain 1 devotion.

The Bug-inning: 1st Edition · 042/110
When this bug is put into the Hive from your hand, it enters exhausted. This bug generates SS while in your Hive.

The Bug-inning: 1st Edition · 043/110
Focus. Hardshell.

The Bug-inning: 1st Edition · 044/110
Your meteor bugs cost 1 less to play.

The Bug-inning: 1st Edition · 045/110
Put target bug into its owner's hand.